Q: What changes are you planning to make for early access?
A: I would like to make the following changes
A: Over the course of a year or so from Early Access release. I will work on it regardless of interest
Q: Why does this game have no internet presence besides one reddit post?
A: I'm pretty much just doing this for fun. That said, I may release a free demo at some later point.
A: I would like to make the following changes
- Giving every starting faction a unique mission tree and mechanic or ship line
- Making the game more interesting and engaging. Improving things like graphics and AI.
- fixing bugs (obviously)
- Adding custom scenario editor
- Probably getting rid of the current missions systems and replacing the Victory condition with something more interesting and substatial than just "highest points wins"
A: Over the course of a year or so from Early Access release. I will work on it regardless of interest
Q: Why does this game have no internet presence besides one reddit post?
A: I'm pretty much just doing this for fun. That said, I may release a free demo at some later point.
Possible Features In Later Versions
These are not guaranteed whatsoever, just examples of ideas I have
- In-game Map Creator allowing you to make custom maps then upload them to Steam Workshop
- In addition to the map creator, a technology, building, ship, and ruleset editor to facilitate overhaul mods
- "Challenge Mode" where players can play on custom rulesets like "no mines" or "no planets" for achievements
- Pirate battles
- More espionage options
- Statistics tab that tracks player stats over time
- An aftergame with an extended tech tree where you play in Andromeda or fight aliens
- Expanded executive actions including 'policies' which drain executive power over time